Quick answer
The official store description confirms the four-player co-op target, but it does not document the complete solo or AI-teammate behavior. Before starting a solo plan, check the current lobby and mission client, record whether a named solo path is available and test one drop. Do not promise that an AI teammate can replace a human class job without current evidence.
A safe solo check
- Open the current mission/lobby flow and note the exact solo option shown.
- Record whether the game fills missing slots, supplies AI, or leaves the squad short.
- Keep the same class and difficulty for one test mission.
- Note which job becomes the bottleneck: damage, control, sustain, revive or positioning.
- Use that observation to choose the next class or Specialist experiment.
This approach answers the player’s immediate question without converting a single lobby result into a permanent platform rule.
Choose a job for the empty slot
If you are alone, start from the encounter problem rather than a “best solo class” claim. A class that can control a lane may solve a different problem from one that finishes a priority target. The official page describes distinct class playstyles and tactical abilities; it does not establish a universal solo ranking.
Read Classes and Specialist for class decisions. If the issue is the party platform rather than the mission, use Platforms and Co-op.
Evidence boundary
AI teammate availability, solo scaling, revive behavior, matchmaking fill, difficulty changes and mission restrictions require current-client verification. Steam reviews can reveal that players are asking about solo play, but they cannot prove the behavior for every mode or platform.
Sources
- Aliens: Fireteam Elite 2 on Steam — official four-player co-op context; checked September 2, 2026.
- Steam reviews — solo and launch-demand signals; sampled September 2, 2026.
Last verified: September 2, 2026. Recheck the lobby, teammate and scaling behavior after patches.