Game guide hub
The Guild 1 Remake Guides
Start with the business decision in front of you: reduce cart micromanagement, choose a selling route, recover a material shortage or improve worker output without carrying demo assumptions into Early Access.
Start here
Start with the business problem in front of you
Four focused routes answer separate production and economy tasks for the current pre-launch evidence boundary.Choose a path
Choose a task route
Move from the symptom or decision to the page that owns it, then follow one related same-game task when the bottleneck changes.No additional published path is available yet.
Useful next moves
Make the next business decision readable
Use the automation page for what can repeat now, or compare market speed with storefront conditions before moving a cart.No published guides are available for this route yet.
Current coverage
Focused launch coverage
A deliberately bounded first slice for four distinct tasks supported by current official material and player questions.No published guides are available for this route yet.
What is verified
What the current official record confirms
The official Steam record and developer diaries describe the September 17 Early Access launch, a first automation iteration, market and storefront trade-offs, resource sites and worker training. Exact launch values remain build-sensitive.Official destinations
Official Europa 1410 sources
Use Steam for the current release record and Ashborne Games / THQ Nordic announcements for the systems and boundaries covered by these task pages.Questions players ask
The Guild 1 Remake FAQ
Short answers about the Early Access boundary and the four current business-task routes.When does The Guild 1 Remake: Europa 1410 enter Early Access?
The official Steam record checked on September 13, 2026 schedules the Early Access launch for September 17, 2026.
Can I fully automate carts at Early Access launch?
The current official roadmap describes a first automation iteration and the demo supports repeat or batch-assigned worker tasks. It does not establish that every cart or material run is fully automatic at launch.
Should I always sell through the storefront?
No. The official economy diary describes the marketplace as a bulk and faster route, while storefront results depend on skills, reputation, customer appeal, local needs and stock. Choose from the current situation rather than a universal profit rule.
What should I do when the marketplace has no raw materials?
Switch production or check the surrounding mines, quarries, woodland areas and farmsteads. Season, travel distance, cart capacity and escort risk can change the better option; the current sources do not publish a universal stock timer or yield table.