Quick answer

To get the Axe & Dagger, work from the Mushroom Village side, obtain the Chapel Key through the nearby hidden-archway interaction, return to the chapel and complete the Shrine of Trials route. Three independent gameplay sources agree on this core sequence. Their landmark wording varies, so this guide keeps the shared route logic and avoids adding unsupported turns or coordinates.

Before you leave the beacon

Start after you can orient yourself around the Mushroom Village and its nearby beacon. The sources use a chapel as the visual destination, but the chapel is locked until you have the key. This means the correct next task is key discovery, not searching every room inside the chapel area.

If you are still deciding whether to take this route, read Weapons first. The Axe & Dagger page solves a location problem. It does not claim that the weapon outperforms every main weapon or that it is mandatory for a first run.

Chapel Key to Shrine of Trials route

  1. 01 · Start from the Mushroom Village sideUse the route after reaching the nearby beacon and keep the chapel in view.
  2. 02 · Find the Chapel KeyCross the nearby bridge and use the hidden archway or portal interaction that reveals the key.
  3. 03 · Return to the chapelOpen the chapel with the key rather than searching for a separate dungeon entrance.
  4. 04 · Finish the Shrine of Trials routeContinue through the shrine, handle the spear encounter, then collect the Axe & Dagger at the end.

The three route sources describe the same core chain: Mushroom Village context, bridge, a hidden or illusory archway interaction, a revealed key, chapel access and the Shrine of Trials reward. One source calls out a statue with the key, while another describes the revealing interaction more generally. Use the landmark sequence as the reliable part, then check the live environment if a minor visual detail differs.

What to look for at the key step

From the chapel or beacon side, the route turns back toward a nearby bridge and a hidden-archway or portal-style interaction. The reviewed sources describe that interaction revealing the Chapel Key rather than placing it as an ordinary visible pickup. If you reach the chapel without the key, retrace to the bridge-side landmark instead of forcing the locked entrance.

This is the route's main failure point because the visual wording differs slightly across sources. The agreement is still strong: the key is connected to the Mushroom Village area, a bridge-side path and a revealing interaction. No source-backed coordinate or fixed facing direction is published here.

Inside the chapel and shrine

After opening the chapel, the sources direct players into the dungeon or Shrine of Trials path. A spear-related encounter appears before the final pickup in the detailed early-start source. Prepare for the route as an encounter, not only as a treasure run: establish a return point, use the weapon you understand and avoid treating a creator's fast clear as a required pace.

If the fight, not navigation, becomes the blocker, open Harden & Parry before repeating the route. If you need to improve equipment first, return to the beginner guide and Level Up & Gloom.

Common route mistakes

  • Searching the chapel before collecting the Chapel Key.
  • Treating “hidden archway” and “portal interaction” as different routes instead of two descriptions of the revealing step.
  • Adding an exact coordinate from a video frame that the sources do not share.
  • Assuming the Shrine route is a free pickup with no encounter preparation.
  • Taking the route because it is called best rather than because you want to test the weapon.

Sources

Last verified: August 19, 2026. Core route landmarks agree across review-build gameplay evidence; minor visual wording can differ by source and live route state.