Quick answer

Use weapons as a route and category decision: identify whether you need primary weapons and sidearms, then follow evidence for that specific path. The reviewed sources mix a larger total of weapons and side weapons with a guide focused on primary weapons, so this page does not label the mixed total as a complete primary-weapon database.

Route evidence for starting and early equipment

WeaponCategoryRoute evidenceSource context
IconoclastStarting weaponNamed as a starting weapon in the reviewed weapon-location source.Review-build evidence
Nail ShotSidearmNamed as a starting sidearm; upgrade context appears in the early-route source.Review-build evidence
Veteran's BattleaxePrimary weaponKing's Crypt route, with trap warnings in two independent gameplay sources.Review-build evidence
Axe & DaggerRoute rewardChapel Key route to Shrine of Trials; see the dedicated route guide.Review-build evidence
Forgotten CrossbowSidearmMentioned as a vendor-map route in the reviewed early-start source.Review-build evidence

The list is intentionally smaller than a copied inventory. It contains names and paths that appear in the reviewed source pack, while keeping separate fields for starting equipment, primary weapons, sidearms and route rewards. A player looking for a new main weapon needs a different answer from a player who wants ranged support.

Primary weapons and sidearms are different choices

The location source names the Iconoclast and Nail Shot as starting equipment, while its title frames a larger total as weapons and side weapons. The detailed weapon source also discusses primary equipment alongside sidearm and infusion choices. These sources can coexist if the count uses different categories, so the useful launch decision is category first, not a disputed total.

Before spending upgrade material, ask which slot you are improving and whether the next location route actually changes that slot. The beginner guide connects the forge and early route decisions. The Gloom guide keeps progression choices separate from a weapon-location claim.

Use a location guide when the route is the real task

The Axe & Dagger location guide is separate because the search task is specific: players need the Chapel Key, chapel and Shrine of Trials sequence. Three independent gameplay sources agree on those core landmarks. That is sufficient for a focused route page, but it does not make the weapon a universal recommendation.

The Veteran's Battleaxe route is also described through King's Crypt in multiple reviewed sources. One source warns about traps on that route, which is more useful than a generic “best gear early” label. Use that kind of route context to decide whether the next weapon fits your current exploration state.

Upgrade and infusion boundary

The early sources connect the Tar Forge with weapon and sidearm enhancement, and the detailed weapon video uses infusions and Tar Stones as part of its analysis. This establishes that these systems are part of the weapon decision surface. It does not establish current numerical values, permanent status effects, optimal material order or a single best setup.

Use the in-game item description and current build information before turning a source recommendation into a lasting investment. If the combat question is whether a weapon lets you respond safely, practice Harden & Parry before assuming a stat change is the whole answer.

What this page does not claim

This page does not claim a complete total, a best weapon, damage values, status values, exact upgrade costs, final infusion behaviour or a guaranteed route order. Those claims need current item-level evidence. The narrower evidence table is here to help players choose a next route without creating a complete-looking database from mixed source scopes.

Sources

Last verified: August 19, 2026. Weapon categories and route clues are review-build evidence; totals, values and rankings are excluded.