Quick answer
For the August 2026 launch build, the current Steam and PlayStation Store pages list 17 named storefront records across Command, Infantry, Recon, Armour, Helicopter and Mortar Squad units. The current official game page displays 19 roles, so the total is a first-party source conflict. The table names only the 17 records visible on the storefront pages and does not invent the two additional identities.
Why roles and classes are one page
Players search for both “roles” and “classes,” but the launch sources present a battlefield role roster rather than two separate systems. GGSage uses one /roles/ page to serve both intents. There is no duplicate /classes/ page competing with it or splitting the same roster across two thin URLs.
Current named storefront roster: 17 records
Current storefront role roster (17 records)
Showing 17 of 17 role records.
| Role | Unit | Published source boundary | Status |
|---|---|---|---|
| Commander | Command | Named under Command in the storefront records; command mechanics require current client evidence. | Storefront source |
| Squad Leader | Infantry | Named under Infantry in the storefront records; tutorial access is documented separately. | Storefront source |
| Rifleman | Infantry | Named under Infantry in the storefront records; equipment details require a live role check. | Storefront source |
| Grenadier | Infantry | Named under Infantry in the storefront records; equipment details require a live role check. | Storefront source |
| Engineer | Infantry | Named under Infantry in the storefront records; build mechanics require a live role check. | Storefront source |
| Medic | Infantry | Named under Infantry in the storefront records; medical mechanics require a live role check. | Storefront source |
| Specialist | Infantry | Named under Infantry in the storefront records; support equipment requires a live role check. | Storefront source |
| Machine Gunner | Infantry | Named under Infantry in the storefront records; weapon details require a live role check. | Storefront source |
| Spotter | Recon | Named under Recon in the storefront records; recon mechanics require current evidence. | Storefront source |
| Sniper | Recon | Named under Recon in the storefront records; equipment details require a live role check. | Storefront source |
| Tank Commander | Armour | Named under Armour in the storefront records; vehicle mechanics require current evidence. | Storefront source |
| Crewman | Armour | Named under Armour in the storefront records; vehicle mechanics require current evidence. | Storefront source |
| Logistics Officer | Helicopter | Named under the US-only Helicopter unit in the storefront records; support actions require current evidence. | Storefront source |
| Pilot | Helicopter | Named under the US-only Helicopter unit in the storefront records; controls require a live check. | Storefront source |
| Observer | Mortar Squad | Named under Mortar Squad in the storefront records; mortar mechanics require current evidence. | Storefront source |
| Support | Mortar Squad | Named under Mortar Squad in the storefront records; support mechanics require current evidence. | Storefront source |
| Gunner | Mortar Squad | Named under Mortar Squad in the storefront records; mortar mechanics require current evidence. | Storefront source |
The filter changes the visible table in the browser, but the complete role records are rendered in the page first. If JavaScript is unavailable, the table remains readable; filtering is only an enhancement and does not create indexable query URLs.
Role router: choose a first job
Use this as a first-match decision aid, not as an official difficulty ranking or a complete loadout guide. The storefront pages verify the role names and units; the “check” column is deliberately the live client’s current role panel, because the reviewed first-party pages do not publish every equipment or ability relationship.
| Player goal | Start by checking | Safe first-match interpretation | Verify before publishing a build | | --- | --- | --- | --- | | Learn the objective loop | Rifleman | Stay with the squad and learn the mode, movement and communication rhythm; no universal easiest-role claim is made. | Current role description and equipment. | | Lead a local squad | Squad Leader | The role is listed under Infantry and has a documented tutorial gate. | Tutorial prompt, current interface and squad tools. | | Investigate support or supplies | Specialist | Treat this as a research lead, not proof that the name includes a particular supply item. | Faction, loadout and visible task in the live panel. | | Help build or defend | Engineer | Inspect the role panel for the current defensive task instead of importing mechanics from another HLL title. | Current equipment, interaction and mode context. | | Provide suppression | Machine Gunner | Choose it when the squad needs that responsibility, not because a tier list says it is universally best. | Weapon, deployment rule and current terrain use. | | Respond to wounded teammates | Medic | Use the role name as navigation; the reviewed sources do not publish the exact medical interaction. | Live prompt, equipment and response rules. | | Fly or support from the air | Pilot or Logistics Officer | These are the named US-only Helicopter-unit records; connect the job to the squad’s request. | Live controls, seat prompts and support action. |
Equipment and weight: beta boundary
The supplied (Outdated Beta Version) Equipment & Weight System material is explicitly pre-release and says that its details could change before full release. It is useful for discovering a player question about weight-based loadouts and progression, but it does not verify the launch build’s slot count, per-item weights, unlock levels or role flexibility. GGSage therefore does not publish its beta numbers as current role facts; use the live role and loadout screens for any item-level record.
How the six battlefield units fit together
Command
The current roster lists Commander. The official launch information says the Commander tutorial must be completed before that role can be selected. That is a concrete onboarding rule, not a suggestion that every player should start in command.
Infantry
Infantry contains Squad Leader, Rifleman, Grenadier, Engineer, Medic, Specialist and Machine Gunner. The names describe different responsibilities, but the official store pages do not provide a full build, weapon table or universal difficulty ranking for each role. Use the responsibility you can communicate to the squad as the first selection criterion.
Recon
Recon contains Spotter and Sniper. The roster establishes the pair and the unit; it does not prove a universal map, range, weapon or “best” ranking. Read the maps page before applying a recon plan to a different terrain problem.
Armour
Armour contains Tank Commander and Crewman. Treat these as a vehicle unit, not as infantry loadouts. A role page can name the unit and its official roster relationship; it cannot infer seat controls, armour values or a winning route from the role name alone.
Helicopter
The current roster lists Logistics Officer and Pilot, and the store descriptions identify the helicopter unit as US-only. The official game page frames helicopters around fire support and supply drops. Read the helicopter controls guide for the binding evidence boundary before copying a keyboard layout.
Mortar Squad
Mortar Squad contains Observer, Support and Gunner. The roster confirms those three records and their unit grouping. Exact mortar ranges, ammunition rules, sighting procedures and role-to-weapon relationships need current in-game evidence and are not derived from the names.
Which role should a beginner choose?
There is no official universal “easiest class” ranking in the sources reviewed. A better first choice is a role whose job you can repeat: communicate the objective, stay with the squad, follow the current mode rules and report what you see. The beginner guide turns that into a first-match route without pretending that one role is best for every player.
If you want to learn the basic objective loop, choose a role whose responsibility is clear to you and ask the Squad Leader what the unit needs. If you want to command, complete the official role tutorial first. If you want to fly, start with the helicopter controls page and confirm the live client inputs.
If the role is available but the squad cannot hear or receive your calls, check Voice Chat Not Working before changing role or loadout assumptions.
Role pages for the highest-intent searches
Use the focused pages when you need one role rather than the entire roster:
- Helicopter Pilot — official US helicopter placement and a live control-check route.
- Specialist — official Infantry placement and the evidence boundary around loadouts.
- Commander — the current command role and tutorial gate.
- Squad Leader — the current Infantry role and tutorial gate.
- Medic — official roster context without importing mechanics from another title.
- Machine Gunner — terrain, squad and live-equipment checks.
Each page keeps the same rule as this hub: the official roster is published as fact, while a weapon, ability, cooldown, control, range or ranking needs its own current source.
Roles, weapons and settings are different evidence
The weapons hub records what first-party pages actually expose about factions and historically accurate equipment. It does not attach guessed weapons to every role. Likewise, the best settings guide covers client stability and launch guidance, not role balance. Keeping these questions separate prevents a role name from becoming an invented build.
Common role mistakes
- Treating the role count as settled when official sources differ.
- Making a duplicate Classes page instead of strengthening the shared Roles page.
- Selecting Commander or Squad Leader without reading the official tutorial requirement.
- Assuming Helicopter unit roles are available to both factions.
- Treating a role roster as proof of its complete weapon, stat or difficulty profile.
Frequently asked questions
How many roles are in Hell Let Loose: Vietnam? The current Steam and PlayStation Store pages list 17 named storefront records, while the current official game page displays 19 roles. GGSage keeps that first-party conflict visible and does not invent the two additional identities.
Are roles and classes different? The launch sources use a specialised role roster; this Wiki combines the “roles” and “classes” searches on one page to avoid duplicate intent pages.
Which roles are in the helicopter unit? The current store pages list Logistics Officer and Pilot, and describe the helicopter unit as US-only.
Do Squad Leader and Commander require tutorials? The official August 13 launch information says their associated tutorials must be completed before those roles can be selected.
Sources
- Steam store page — reviewed 17 named storefront records and unit groupings.
- PlayStation Store listing — current 17 named storefront records and helicopter unit wording.
- Official Important Launch Info — tutorial requirements and launch onboarding guidance.
- Official game page — helicopter, tunnel, patrol boat and faction context.
Last verified: August 19, 2026. The current official game page, storefront records and launch tutorial note were checked; the role-count discrepancy remains visible because the first-party source set is not uniform.